Commit Graph

19 Commits

Author SHA1 Message Date
efd6414dfb fixed currency viewports 2026-02-11 09:25:36 +11:00
a2dc8f1630 enemy movement should be deterministic now 2026-02-11 09:07:17 +11:00
12b6a5e7ae first lobby draft made, you can move a charcter around 2026-02-11 09:07:15 +11:00
d03f907c24 made level A-SIDEs seeded 2026-02-10 20:08:39 +11:00
bb7e563e77 added keep shield ui onscreen option 2026-02-10 19:56:01 +11:00
d8101979b9 added pipe rifle animation 2026-02-10 02:51:16 +11:00
137a979c5c added stepping sounds 2026-02-08 09:16:17 +11:00
fd9b62faba moved to new understanding of what a wave is 2026-02-07 10:35:03 +11:00
8f14012fff added endless mode support to the wave viewer 2026-02-07 09:07:00 +11:00
9453389853 some ui polish and project cleanup 2026-02-07 07:20:05 +11:00
56740c7213 fixed some bugs 2026-02-06 03:54:23 +11:00
067d8c29af Added first setup of level-based system 2026-02-06 02:20:09 +11:00
c0859e26cb Added graphics options for psx effects 2026-02-03 19:41:06 +11:00
6f1105cdbe updated to godot 4.6 2026-01-28 13:42:26 +11:00
8bec0fc69a fixed that weird mesh seam bug 2025-11-15 19:33:31 +11:00
b98f246b71 added clicking on enemies in the wave viewer 2025-11-15 18:10:17 +11:00
1a261dd0aa slight rebalance 2025-11-07 19:30:23 +11:00
3cb37faf4b added wave viewer which required adding determinism to wave generation 2025-11-06 22:16:59 +11:00
f257a5df68 more work on the ui theme and changing the hud 2025-11-05 08:28:07 +11:00