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Puppyfruit-Games/Decked-Out-Defense
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Code Issues 2 Pull Requests Actions Packages Projects Releases Wiki Activity
69 Commits 1 Branch 1 Tag
8bec0fc69ab93f3ce75f38c5a5b84504fdcd2602
Commit Graph

13 Commits

Author SHA1 Message Date
Lexi Quinn
f257a5df68 more work on the ui theme and changing the hud 2025-11-05 08:28:07 +11:00
Lexi Quinn
0cd8715468 fixed up some damage number bugs 2025-06-25 22:07:48 +10:00
Lexi Quinn
20cde0a778 made visual updates 2025-06-23 16:55:07 +10:00
Lexi Quinn
6f4f465e37 pathfinding rework for now 2025-06-13 00:06:51 +10:00
Lexi Quinn
400415f8a5 oh man i fixed that status effect bug 2025-06-07 09:11:13 +10:00
Lexi Quinn
4a21701a35 way too many changes to list, oops. big rewrite. 2025-05-27 03:38:03 +10:00
Lexi Quinn
2c2962077e added new sounds and icon button prompts 2024-03-30 13:55:36 +11:00
Lexi Quinn
62d0dc0130 fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node 2024-03-29 21:58:40 +11:00
Lexi Quinn
046c4f5afb added corpses and a wall building dissolve animation 2023-12-10 12:05:41 +11:00
Lexi Quinn
2d123bd731 we're so close to working multiplayer 2023-11-16 00:07:41 +11:00
Lexi Quinn
1500c22ccc inching towards better class inheritence and multiplayer compatibility 2023-11-15 15:19:40 +11:00
Lexi Quinn
b0f8a37f60 fixed the parity between air and land enemies. +added a lot of new cards 2023-11-11 19:03:01 +11:00
Lexi Quinn
0427a58635 waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
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