Logo
Explore Help
Sign In
Puppyfruit-Games/Decked-Out-Defense
1
0
Fork 0
You've already forked Decked-Out-Defense
Code Issues 2 Pull Requests Actions Packages Projects Releases Wiki Activity
104 Commits 1 Branch 1 Tag
b7ed9461a337c4b8da1d7859fd93c09cf615453c
Commit Graph

9 Commits

Author SHA1 Message Date
Lexi Quinn
a2dc8f1630 enemy movement should be deterministic now 2026-02-11 09:07:17 +11:00
Lexi Quinn
16c92a4903 Added decent remix system 2025-08-23 20:27:22 +10:00
Lexi Quinn
57a57d2b91 localised resources and remaining scenes 2025-08-21 18:41:32 +10:00
Lexi Quinn
d046e04027 added radio and new blank cassette system 2025-08-20 16:58:09 +10:00
Lexi Quinn
d2dc74d533 added player Finite State Machine 2025-07-19 22:08:07 +10:00
Lexi Quinn
64befd8ec7 make Game.gd not rely on autoload/global 2025-06-24 01:14:50 +10:00
Lexi Quinn
4a21701a35 way too many changes to list, oops. big rewrite. 2025-05-27 03:38:03 +10:00
Lexi Quinn
05914a3c64 added selling cards and made shop items cheaper 2024-03-31 19:32:00 +11:00
Lexi Quinn
62d0dc0130 fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node 2024-03-29 21:58:40 +11:00
Powered by Gitea Version: 1.25.4 Page: 61ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API