Fix a whole bunch of issues #9
@@ -120,7 +120,7 @@ func process_looking_at_tower() -> void:
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point = ray_collider.point
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point = ray_collider.point
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if last_point != point:
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if last_point != point:
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clear_previous_point()
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clear_previous_point()
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last_point = null
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wall_preview.set_visible(false)
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wall_preview.set_visible(false)
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ray_collider.set_color(Color.RED)
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ray_collider.set_color(Color.RED)
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ray_collider.set_float(0.0)
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ray_collider.set_float(0.0)
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