Fix a whole bunch of issues #9
@@ -3,6 +3,7 @@ extends HeroState
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func enter_state() -> void:
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func enter_state() -> void:
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hero.hud.unset_hover_text()
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hero.hud.set_currencies_visible(false)
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hero.hud.set_currencies_visible(false)
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hero.left_hand_model.visible = false
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hero.left_hand_model.visible = false
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if hero.weapons[hero.equipped_weapon]:
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if hero.weapons[hero.equipped_weapon]:
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