[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bo82o88d7vo1x"] [ext_resource type="Shader" uid="uid://c5bffujq0l70k" path="res://Shaders/jitter.gdshader" id="1_crvh7"] [ext_resource type="Texture2D" uid="uid://br44qpy5v6ymr" path="res://Enemies/EyeDog/eye_dog_tex.png" id="2_1d6vt"] [resource] render_priority = 0 shader = ExtResource("1_crvh7") shader_parameter/affine_mapping = true shader_parameter/albedo = ExtResource("2_1d6vt") shader_parameter/alpha_scissor = 0.5 shader_parameter/jitter = 0.25 shader_parameter/resolution = Vector2i(320, 240)