[gd_resource type="ShaderMaterial" format=3 uid="uid://bte8u8o37f5mf"] [ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_2d3p0"] [ext_resource type="Texture2D" uid="uid://dm0b3amlvatr2" path="res://Materials/metal3/metal3.png" id="2_p4hyf"] [resource] render_priority = 0 shader = ExtResource("1_2d3p0") shader_parameter/albedo = ExtResource("2_p4hyf") shader_parameter/jitter_z_coordinate = true shader_parameter/jitter_depth_independent = true shader_parameter/alpha_scissor = 1.0