[gd_resource type="ShaderMaterial" format=3 uid="uid://bqi3hc3r35bij"] [ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_nil66"] [ext_resource type="Texture2D" uid="uid://cd0o0ltea1gc5" path="res://Enemies/Driftling/tex_driftling.png" id="2_hy4g3"] [resource] render_priority = 0 shader = ExtResource("1_nil66") shader_parameter/albedo = ExtResource("2_hy4g3") shader_parameter/jitter_z_coordinate = true shader_parameter/jitter_depth_independent = true shader_parameter/alpha_scissor = 1.0