[gd_scene format=3 uid="uid://x28s850nha2e"] [ext_resource type="Texture2D" uid="uid://b8lj1l8gqpftn" path="res://Materials/grass1/bridge_grass.png" id="1_i36mq"] [ext_resource type="PackedScene" uid="uid://dxgxbtf68lcv5" path="res://PCs/hero.tscn" id="2_6o6pr"] [ext_resource type="Texture2D" uid="uid://bct2kqajrdfxl" path="res://Materials/bricks1/bricks1.png" id="3_lefvv"] [ext_resource type="Texture2D" uid="uid://b2prrul2qc8j2" path="res://Materials/cobblestone1/cobblestone1.png" id="4_ygwa6"] [ext_resource type="Texture2D" uid="uid://cnvndwp3q7rke" path="res://Materials/dirt1/dirt1.png" id="5_h6d8o"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_lefvv"] sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) [sub_resource type="Sky" id="Sky_ygwa6"] sky_material = SubResource("ProceduralSkyMaterial_lefvv") [sub_resource type="Environment" id="Environment_h6d8o"] background_mode = 2 sky = SubResource("Sky_ygwa6") tonemap_mode = 2 glow_enabled = true [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6o6pr"] albedo_texture = ExtResource("1_i36mq") uv1_scale = Vector3(100, 100, 100) texture_filter = 2 [sub_resource type="BoxShape3D" id="BoxShape3D_go40d"] size = Vector3(100, 1, 100) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_10hvj"] albedo_texture = ExtResource("3_lefvv") uv1_scale = Vector3(10, 10, 10) texture_filter = 2 [sub_resource type="BoxShape3D" id="BoxShape3D_6o6pr"] size = Vector3(10, 1, 10) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1t6mq"] albedo_texture = ExtResource("4_ygwa6") uv1_scale = Vector3(10, 10, 10) texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_74ojh"] albedo_texture = ExtResource("5_h6d8o") uv1_scale = Vector3(10, 10, 10) texture_filter = 2 [node name="PlayerGym" type="StaticBody3D" unique_id=176934332 groups=["grass"]] [node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1918125291] environment = SubResource("Environment_h6d8o") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1727151783] transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0) shadow_enabled = true directional_shadow_max_distance = 1.0 [node name="CSGBox3D" type="CSGBox3D" parent="." unique_id=759785048] material_override = SubResource("StandardMaterial3D_6o6pr") size = Vector3(100, 1, 100) [node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1299417691] shape = SubResource("BoxShape3D_go40d") [node name="Hero" parent="." unique_id=1918171232 instance=ExtResource("2_6o6pr")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5280364, 1.5, 4.8029237) distance_between_steps = 2.24 [node name="BrickPatch" type="StaticBody3D" parent="." unique_id=1894734481 groups=["brick"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12.3429985, 0.1293261, -11.509013) [node name="CSGBox3D" type="CSGBox3D" parent="BrickPatch" unique_id=945450498] material_override = SubResource("StandardMaterial3D_10hvj") size = Vector3(10, 1, 10) [node name="CollisionShape3D" type="CollisionShape3D" parent="BrickPatch" unique_id=644869891] shape = SubResource("BoxShape3D_6o6pr") [node name="StonePatch" type="StaticBody3D" parent="." unique_id=1476807524 groups=["stone"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1293261, -11.509013) [node name="CSGBox3D" type="CSGBox3D" parent="StonePatch" unique_id=904894407] material_override = SubResource("StandardMaterial3D_1t6mq") size = Vector3(10, 1, 10) [node name="CollisionShape3D" type="CollisionShape3D" parent="StonePatch" unique_id=718575302] shape = SubResource("BoxShape3D_6o6pr") [node name="DirtPatch" type="StaticBody3D" parent="." unique_id=1237912036 groups=["dirt"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 11.842609, 0.1293261, -11.509013) [node name="CSGBox3D" type="CSGBox3D" parent="DirtPatch" unique_id=1262674818] material_override = SubResource("StandardMaterial3D_74ojh") size = Vector3(10, 1, 10) [node name="CollisionShape3D" type="CollisionShape3D" parent="DirtPatch" unique_id=1840066499] shape = SubResource("BoxShape3D_6o6pr")