[gd_resource type="ShaderMaterial" format=3 uid="uid://bdlgg2ei0yrvd"] [ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_f4i1m"] [ext_resource type="Texture2D" uid="uid://bs0lypwyo5jf6" path="res://crt_tree1_bark.png" id="2_dt32w"] [resource] render_priority = 0 shader = ExtResource("1_f4i1m") shader_parameter/albedo = ExtResource("2_dt32w") shader_parameter/jitter_z_coordinate = true shader_parameter/jitter_depth_independent = true shader_parameter/alpha_scissor = 1.0