[gd_resource type="ShaderMaterial" format=3 uid="uid://co725vuobwshh"] [ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_4l81e"] [resource] render_priority = 0 shader = ExtResource("1_4l81e") shader_parameter/jitter_z_coordinate = true shader_parameter/jitter_depth_independent = true shader_parameter/alpha_scissor = 1.0