[gd_scene load_steps=6 format=3 uid="uid://bn3t6sjupdxgi"] [ext_resource type="Script" uid="uid://bp3o5klntwmhd" path="res://Scripts/Weapons/hitscan_weapon.gd" id="1_yvp43"] [ext_resource type="Resource" uid="uid://smctw4ogm4rx" path="res://Weapons/Assault/weapon_stats.tres" id="2_2k4c7"] [ext_resource type="AudioStream" uid="uid://dknygn5eyuhxt" path="res://Audio/shot1.wav" id="2_5wfsb"] [ext_resource type="PackedScene" uid="uid://ccltaimvldxfu" path="res://Gun Thing.glb" id="3_2k4c7"] [sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_1hdrg"] random_pitch = 1.1 streams_count = 1 stream_0/stream = ExtResource("2_5wfsb") [node name="Rifle" type="Node3D" node_paths=PackedStringArray("raycast", "audio_player", "recharge_timer")] script = ExtResource("1_yvp43") raycast = NodePath("RayCast3D") stats = ExtResource("2_2k4c7") audio_player = NodePath("AudioStreamPlayer3D") recharge_timer = NodePath("Timer") metadata/_custom_type_script = "uid://bp3o5klntwmhd" [node name="RayCast3D" type="RayCast3D" parent="."] target_position = Vector3(0, 0, -1) collision_mask = 4 [node name="Timer" type="Timer" parent="."] wait_time = 4.0 one_shot = true [node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."] stream = SubResource("AudioStreamRandomizer_1hdrg") bus = &"SFX" [node name="Gun Thing" parent="." instance=ExtResource("3_2k4c7")] transform = Transform3D(-0.175, 0, -2.64243e-08, 0, 0.175, 0, 2.64243e-08, 0, -0.175, 0, 0.132477, -0.0524789) [node name="Cube" parent="Gun Thing" index="0"] layers = 2 [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"] [editable path="Gun Thing"]