# LANGUAGE translation for Decked Out Defense for the following files: # res://Scenes/Menus/MainMenu/main_menu.tscn # res://Scenes/Menus/PauseMenu/pause_menu.tscn # res://Scenes/Menus/GameEndScreen/game_end_screen.tscn # res://Scenes/Menus/CharacterSelect/character_select.tscn # res://Scenes/Menus/audio_options.tscn # res://Scenes/Menus/gameplay_options.tscn # res://Scenes/Menus/graphics_options.tscn # res://Scenes/Menus/keybind_options.tscn # res://Scenes/UI/keybind_popup.tscn # res://choose_card_screen.tscn # res://Scenes/Menus/options_menu.tscn # # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: Decked Out Defense\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "TITLE_GAME_NAME" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "BUTTON_PLAY" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "BUTTON_MODS" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "BUTTON_PLAYER_STATS" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "BUTTON_OPTIONS\n" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn #: Scenes/Menus/PauseMenu/pause_menu.tscn msgid "BUTTON_QUIT" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "BUTTON_BACK" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "LABEL_GAME_MODE_SELECT" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "BUTTON_STANDARD_GAME" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "BUTTON_DAILY_CHALLENGE" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "BUTTON_ENDLESS_GAME" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "LABEL_SEED" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "LABEL_SEED_PLACEHOLDER" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "TITLE_STATS_MENU" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "LABEL_DISPLAY_NAME" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "LABEL_DISPLAY_NAME_PLACEHOLDER" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "LABEL_STATS" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn #: Scenes/Menus/GameEndScreen/game_end_screen.tscn msgid "LABEL_WINS" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn #: Scenes/Menus/GameEndScreen/game_end_screen.tscn msgid "LABEL_LOSSES" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn #: Scenes/Menus/GameEndScreen/game_end_screen.tscn msgid "LABEL_WINRATE" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "LABEL_ENGINEER_CARDS_BOUGHT" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "LABEL_MAGE_CARDS_BOUGHT" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "BUTTON_UNLOCK_CONTENT" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "BUTTON_LOCK_CONTENT" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "BUTTON_ACHIEVEMENTS" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn #: Scenes/Menus/options_menu.tscn msgid "BUTTON_CANCEL" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn #: Scenes/Menus/CharacterSelect/character_select.tscn #: Scenes/Menus/options_menu.tscn msgid "BUTTON_CONFIRM" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "TITLE_ACHIEVEMENTS" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "ACHIEVEMENT_TOOLTIP_WIN_GAME" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "ACHIEVEMENT_TOOLTIP_BUY_MAGE_CARD" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "ACHIEVEMENT_TOOLTIP_UNLOCK_MAGE" msgstr "" #: Scenes/Menus/MainMenu/main_menu.tscn msgid "TITLE_MODS" msgstr "" #: Scenes/Menus/PauseMenu/pause_menu.tscn msgid "BUTTON_RESUME" msgstr "" #: Scenes/Menus/PauseMenu/pause_menu.tscn msgid "BUTTON_OPTIONS" msgstr "" #: Scenes/Menus/PauseMenu/pause_menu.tscn #: Scenes/Menus/GameEndScreen/game_end_screen.tscn msgid "BUTTON_MAIN_MENU" msgstr "" #: Scenes/Menus/GameEndScreen/game_end_screen.tscn msgid "LABEL_WIN_MESSAGE" msgstr "" #: Scenes/Menus/GameEndScreen/game_end_screen.tscn msgid "LABEL_GAMES" msgstr "" #: Scenes/Menus/GameEndScreen/game_end_screen.tscn msgid "BUTTON_RESTART" msgstr "" #: Scenes/Menus/CharacterSelect/character_select.tscn msgid "BUTTON_PREVIOUS" msgstr "" #: Scenes/Menus/CharacterSelect/character_select.tscn msgid "BUTTON_NEXT" msgstr "" #: Scenes/Menus/audio_options.tscn msgid "OPTION_MASTER_AUDIO" msgstr "" #: Scenes/Menus/audio_options.tscn msgid "OPTION_MUSIC_AUDIO" msgstr "" #: Scenes/Menus/audio_options.tscn msgid "OPTION_SFX_AUDIO" msgstr "" #: Scenes/Menus/gameplay_options.tscn msgid "OPTION_MOUSE_SENSITIVITY" msgstr "" #: Scenes/Menus/gameplay_options.tscn msgid "OPTION_TOGGLE_SPRINT" msgstr "" #: Scenes/Menus/gameplay_options.tscn msgid "OPTION_INVERT_MOUSE_Y" msgstr "" #: Scenes/Menus/gameplay_options.tscn msgid "OPTION_INVERT_MOUSE_X" msgstr "" #: Scenes/Menus/gameplay_options.tscn msgid "OPTION_FIXED_MINIMAP" msgstr "" #: Scenes/Menus/gameplay_options.tscn msgid "OPTION_DISPLAY_DAMAGE_INDICATORS" msgstr "" #: Scenes/Menus/gameplay_options.tscn msgid "OPTION_TOWER_DAMAGE" msgstr "" #: Scenes/Menus/gameplay_options.tscn msgid "OPTION_SELF_DAMAGE" msgstr "" #: Scenes/Menus/gameplay_options.tscn msgid "OPTION_PARTY_DAMAGE" msgstr "" #: Scenes/Menus/gameplay_options.tscn msgid "OPTION_STATUS_DAMAGE" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_FOV" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_VSYNC" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_OFF" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_ON" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_ADAPTIVE" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_TRIPLE_BUFFERED" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_AA" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_FXAA" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_TAA" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_WINDOW_TYPE" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_WINDOWED" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_BORDERLESS" msgstr "" #: Scenes/Menus/graphics_options.tscn msgid "OPTION_FULLSCREEN" msgstr "" #: Scenes/UI/keybind_popup.tscn msgid "LABEL_BIND_KEY" msgstr "" #: choose_card_screen.tscn msgid "LABEL_CHOOSE_CARD" msgstr "" #: choose_card_screen.tscn msgid "BUTTON_VIEW_TOWER" msgstr "" #: choose_card_screen.tscn msgid "BUTTON_VIEW_WEAPON" msgstr "" #: choose_card_screen.tscn msgid "BUTTON_FINALIZE_CARD_CHOICE" msgstr "" #: choose_card_screen.tscn msgid "LABEL_CARD_DESCRIPTION" msgstr "" #: choose_card_screen.tscn msgid "LABEL_CARD_FEATURES" msgstr "" #: choose_card_screen.tscn msgid "LABEL_TARGET_LIST" msgstr "" #: Classes/Engineer/class.tres msgid "CLASS_NAME_ENGINEER" msgstr "" #: Classes/Mage/class.tres msgid "CLASS_NAME_MAGE" msgstr "" #: Cards/ascension.tres msgid "CARD_NAME_PLATFORM_DASH" msgstr "" #: Towers/Ascension/tower_stats.tres msgid "DESC_TOWER_PLATFORM_DASH" msgstr "" #: Weapons/Ascension/weapon_stats.tres msgid "DESC_WEAPON_PLATFORM_DASH" msgstr "" #: Cards/assault.tres msgid "CARD_NAME_BASIC_GUN" msgstr "" #: Towers/Assault/tower_stats.tres msgid "DESC_TOWER_BASIC_GUN" msgstr "" #: Weapons/Assault/weapon_stats.tres msgid "DESC_WEAPON_BASIC_GUN" msgstr "" #: Cards/blowdart.tres msgid "CARD_NAME_POISON" msgstr "" #: Towers/Blowdart/tower_stats.tres msgid "DESC_TOWER_POISON" msgstr "" #: Weapon/Blowdart/weapon_stats.tres msgid "DESC_WEAPON_POISON" msgstr "" #: Cards/bomb_launcher.tres msgid "CARD_NAME_BOMB" msgstr "" #: Towers/BombLauncher/tower_stats.tres msgid "DESC_TOWER_BOMB" msgstr "" #: Weapon/BombLauncher/weapon_stats.tres msgid "DESC_WEAPON_BOMB" msgstr "" #: Cards/fireball.tres msgid "CARD_NAME_FIREBALL" msgstr "" #: Towers/Fireball/tower_stats.tres msgid "DESC_TOWER_FIREBALL" msgstr "" #: Weapon/Fireball/weapon_stats.tres msgid "DESC_WEAPON_FIREBALL" msgstr "" #: Cards/flamethrower.tres msgid "CARD_NAME_FLAMETHROWER" msgstr "" #: Towers/Flamethrower/tower_stats.tres msgid "DESC_TOWER_FLAMETHROWER" msgstr "" #: Weapons/Flamethrower/weapon_stats.tres msgid "DESC_WEAPON_FLAMETHROWER" msgstr "" #: Cards/gatling.tres msgid "CARD_NAME_ACCEL" msgstr "" #: Towers/Gatling/tower_stats.tres msgid "DESC_TOWER_ACCEL" msgstr "" #: Weapons/Gatling/weapon_stats.tres msgid "DESC_WEAPON_ACCEL" msgstr "" #: Cards/glue_launcher.tres msgid "CARD_NAME_GLUE" msgstr "" #: Towers/GlueLauncher/tower_stats.tres msgid "DESC_TOWER_GLUE" msgstr "" #: Weapons/GlueLauncher/weapon_stats.tres msgid "DESC_WEAPON_GLUE" msgstr "" #: Cards/icicle.tres msgid "CARD_NAME_ICE_SPIKE" msgstr "" #: Towers/Icicle/tower_stats.tres msgid "DESC_TOWER_ICE_SPIKE" msgstr "" #: Weapons/Icicle/weapon_stats.tres msgid "DESC_WEAPON_ICE_SPIKE" msgstr "" #: Cards/overclock.tres msgid "CARD_NAME_SPEED_INCREASER" msgstr "" #: Towers/Overclock/tower_stats.tres msgid "DESC_TOWER_SPEED_INCREASER" msgstr "" #: Weapons/Overclock/weapon_stats.tres msgid "DESC_WEAPON_SPEED_INCREASER" msgstr "" #: Cards/reactor.tres msgid "CARD_NAME_RADIATION" msgstr "" #: Towers/Reactor/tower_stats.tres msgid "DESC_TOWER_RADIATION" msgstr "" #: Weapons/Reactor/weapon_stats.tres msgid "DESC_WEAPON_RADIATION" msgstr "" #: Cards/refrigerator.tres msgid "CARD_NAME_FREEZER" msgstr "" #: Towers/Refrigerator/tower_stats.tres msgid "DESC_TOWER_FREEZER" msgstr "" #: Weapons/Refrigerator/weapon_stats.tres msgid "DESC_WEAPON_FREEZER" msgstr "" #: Cards/rocket_launcher.tres msgid "CARD_NAME_ROCKET" msgstr "" #: Towers/RocketLauncher/tower_stats.tres msgid "DESC_TOWER_ROCKET" msgstr "" #: Weapons/RocketLauncher/weapon_stats.tres msgid "DESC_WEAPON_ROCKET" msgstr "" #: Cards/sniper.tres msgid "CARD_NAME_SNIPER" msgstr "" #: Towers/Sniper/tower_stats.tres msgid "DESC_TOWER_SNIPER" msgstr "" #: Weapons/Sniper/weapon_stats.tres msgid "DESC_WEAPON_SNIPER" msgstr "" #: Scripts/options_menu.gd msgid "OPTIONS_TAB_GAMEPLAY" msgstr "" #: Scripts/options_menu.gd msgid "OPTIONS_TAB_GRAPHICS" msgstr "" #: Scripts/options_menu.gd msgid "OPTIONS_TAB_KEYBINDS" msgstr "" #: Scripts/options_menu.gd msgid "OPTIONS_TAB_AUDIO" msgstr "" #: PCs/hud.gd msgid "PROMPT_START_WAVE" msgstr "" #: Enemies/BabyEyeDog/baby_eye_dog.tres msgid "ENEMY_FAST_BABY" msgstr "" #: Enemies/Crystalisk/crystalisk.tres msgid "ENEMY_FLYING_CRYSTAL" msgstr "" #: Enemies/ElderEyeDog/elder_eye_dog.tres msgid "ENEMY_HEAVY_WALKER" msgstr "" #: Enemies/EyeDog/eye_dog.tres msgid "ENEMY_DOG" msgstr "" #: Scenes/CardPrinter/card_printer.gd msgid "PROMPT_RADIO_INTERACT" msgstr "" #: Scenes/ShopStand/shop_stand.gd msgid "PROMPT_BUY_BLANK" msgstr "" msgid "PROMPT_BUY_CARD" msgstr "" #: UI/enemybox.gd msgid "LABEL_WAVE" msgstr "" msgid "LABEL_CASSETTE_SELECTOR" msgstr "" msgid "FEATURE_NAME_RADAR" msgstr "" msgid "FEATURE_NAME_HEAVY_ROUNDS" msgstr "" msgid "FEATURE_NAME_EXTENDED_BARREL" msgstr "" msgid "TITLE_REMIX" msgstr "" msgid "LABEL_TOWER_TRACK" msgstr "" msgid "LABEL_WEAPON_TRACK" msgstr "" msgid "TITLE_SAMPLES" msgstr "" msgid "BUTTON_CONFIRM_REMIX" msgstr "" msgid "PROMPT_REMIX_INTERACT" msgstr "" msgid "LABEL_REMIX_PRICE" msgstr "" msgid "LABEL_REMIX_CURRENCY" msgstr "" msgid "PROMPT_QUIT" msgstr ""