[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://b2rsi4vlkfpp1"] [ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_4lvxb"] [ext_resource type="Texture2D" uid="uid://duleoj3uq56bx" path="res://gauntlet_gauntlet_tex.png" id="2_puniw"] [resource] render_priority = 0 shader = ExtResource("1_4lvxb") shader_parameter/albedo = ExtResource("2_puniw") shader_parameter/jitter_z_coordinate = true shader_parameter/jitter_depth_independent = true shader_parameter/alpha_scissor = 1.0