[gd_resource type="ShaderMaterial" format=3 uid="uid://c21fh4gsnunfg"] [ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_xclpc"] [ext_resource type="Texture2D" uid="uid://dovi2js4g7jnu" path="res://Materials/wood1/wood1.png" id="2_rmos7"] [resource] render_priority = 0 shader = ExtResource("1_xclpc") shader_parameter/albedo = ExtResource("2_rmos7") shader_parameter/jitter_z_coordinate = true shader_parameter/jitter_depth_independent = true shader_parameter/alpha_scissor = 1.0