[gd_resource type="ShaderMaterial" format=3 uid="uid://cj14tx36js7n2"] [ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_hjeft"] [ext_resource type="Texture2D" uid="uid://bhry0r8w4jmop" path="res://metal2.png" id="2_hjeft"] [resource] render_priority = 0 shader = ExtResource("1_hjeft") shader_parameter/albedo = ExtResource("2_hjeft") shader_parameter/jitter_z_coordinate = true shader_parameter/jitter_depth_independent = true shader_parameter/alpha_scissor = 1.0