class_name EnemyRow extends VBoxContainer signal enemy_clicked(enemy: Enemy) @export var wave_label: Label @export var enemy_hbox: HBoxContainer var last_pressed_button: Button func set_wave(wave: int) -> void: wave_label.text = tr("LABEL_WAVE").format({Wave_Number = str(wave)}) func add_enemy_tag(enemy: Enemy, num: int) -> void: var container: MarginContainer = MarginContainer.new() enemy_hbox.add_child(container) var enemy_button: Button = Button.new() enemy_button.icon = enemy.icon enemy_button.texture_filter = CanvasItem.TEXTURE_FILTER_NEAREST enemy_button.icon_alignment = HORIZONTAL_ALIGNMENT_CENTER enemy_button.custom_minimum_size = Vector2(32, 32) enemy_button.pressed.connect(on_button_pressed.bind(enemy)) container.add_child(enemy_button) var amount_label: Label = Label.new() amount_label.size_flags_horizontal = Control.SIZE_EXPAND_FILL amount_label.size_flags_vertical = Control.SIZE_EXPAND_FILL amount_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_RIGHT amount_label.vertical_alignment = VERTICAL_ALIGNMENT_BOTTOM amount_label.text = str(num) container.add_child(amount_label) func on_button_pressed(enemy: Enemy) -> void: enemy_clicked.emit(enemy)