[remap] importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://dqu02w1dgudyq" path="res://.godot/imported/brdigett.obj-f018ff53a72e07aafbd19b940585e82e.mesh" [deps] files=["res://.godot/imported/brdigett.obj-f018ff53a72e07aafbd19b940585e82e.mesh"] source_file="res://brdigett.obj" dest_files=["res://.godot/imported/brdigett.obj-f018ff53a72e07aafbd19b940585e82e.mesh", "res://.godot/imported/brdigett.obj-f018ff53a72e07aafbd19b940585e82e.mesh"] [params] generate_tangents=true generate_lods=false generate_shadow_mesh=true generate_lightmap_uv2=false generate_lightmap_uv2_texel_size=0.2 scale_mesh=Vector3(1, 1, 1) offset_mesh=Vector3(0, 0, 0) force_disable_mesh_compression=false