[gd_resource type="ShaderMaterial" format=3 uid="uid://chic6b8ci1rrv"] [ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_3mueh"] [ext_resource type="Texture2D" uid="uid://cci7oyjxcvq0l" path="res://BrickPile/brick_pile_bricks.png" id="2_yf724"] [resource] render_priority = 0 shader = ExtResource("1_3mueh") shader_parameter/albedo = ExtResource("2_yf724") shader_parameter/jitter_z_coordinate = true shader_parameter/jitter_depth_independent = true shader_parameter/alpha_scissor = 1.0