[gd_resource type="ShaderMaterial" format=3 uid="uid://c4qub458rqpt2"] [ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_1juhk"] [ext_resource type="Texture2D" uid="uid://b8lj1l8gqpftn" path="res://Materials/grass1/bridge_grass.png" id="2_7kehx"] [resource] render_priority = 0 shader = ExtResource("1_1juhk") shader_parameter/albedo = ExtResource("2_7kehx") shader_parameter/jitter_z_coordinate = true shader_parameter/jitter_depth_independent = true shader_parameter/alpha_scissor = 1.0