Logo
Explore Help
Sign In
Puppyfruit-Games/Decked-Out-Defense
1
0
Fork 0
You've already forked Decked-Out-Defense
Code Issues 2 Pull Requests Actions Packages Projects Releases Wiki Activity
Files
11b1745c9df39bb4ffc10d3ccb2f834908d6f0c6
Decked-Out-Defense/PCs
History
Lexi Quinn 11b1745c9d fixed issue #4
2026-02-14 18:17:17 +11:00
..
FSM
enemy movement should be deterministic now
2026-02-11 09:07:17 +11:00
PathEditTool
fixed issue #4
2026-02-14 18:17:17 +11:00
hero.gd
enemy movement should be deterministic now
2026-02-11 09:07:17 +11:00
hero.gd.uid
way too many changes to list, oops. big rewrite.
2025-05-27 03:38:03 +10:00
hero.tscn
fixed currency viewports
2026-02-11 09:25:36 +11:00
hud.gd
moved to new understanding of what a wave is
2026-02-07 10:35:03 +11:00
hud.gd.uid
way too many changes to list, oops. big rewrite.
2025-05-27 03:38:03 +10:00
player_movement.gd
slight gameplay changes and new ui
2025-07-21 05:56:11 +10:00
player_movement.gd.uid
way too many changes to list, oops. big rewrite.
2025-05-27 03:38:03 +10:00
spring.gd
added pipe rifle animation
2026-02-10 02:51:16 +11:00
spring.gd.uid
added pipe rifle animation
2026-02-10 02:51:16 +11:00
view_movement.gd
added pipe rifle animation
2026-02-10 02:51:16 +11:00
view_movement.gd.uid
way too many changes to list, oops. big rewrite.
2025-05-27 03:38:03 +10:00
weapon_movement.gd
added first cassette hand model
2025-11-15 19:30:08 +11:00
weapon_movement.gd.uid
oh fuck im gonna have to learn to clean up previous commits
2025-07-18 23:14:51 +10:00
Powered by Gitea Version: 1.25.4 Page: 31ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API