Files
Decked-Out-Defense/sphericalcoordtest.gd

31 lines
882 B
GDScript

extends Node3D
var radius: float
var inclination: float
var azimuth: float
func _process(delta: float) -> void:
var x: float = radius * sin(deg_to_rad(inclination)) * cos(deg_to_rad(azimuth))
var y: float = radius * sin(deg_to_rad(inclination)) * sin(deg_to_rad(azimuth))
var z: float = radius * cos(deg_to_rad(inclination))
$CSGSphere3D2.position = Vector3(x, y, z)
func change_radius(value: float) -> void:
radius = value
$VBoxContainer/HBoxContainer/SpinBox.value = value
$VBoxContainer/HBoxContainer/HSlider.value = value
func change_inclination(value: float) -> void:
inclination = value
$VBoxContainer/HBoxContainer2/SpinBox.value = value
$VBoxContainer/HBoxContainer2/HSlider.value = value
func change_azimuth(value: float) -> void:
azimuth = value
$VBoxContainer/HBoxContainer3/SpinBox.value = value
$VBoxContainer/HBoxContainer3/HSlider.value = value