This website requires JavaScript.
Explore
Help
Sign In
Puppyfruit-Games
/
Decked-Out-Defense
Watch
1
Star
0
Fork
0
You've already forked Decked-Out-Defense
Code
Issues
2
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
16951a9bebdadfe262fba42ab6bc3fd826fa1dc2
Decked-Out-Defense
/
PCs
/
Mechanic
/
ClassCards
History
Lexi Quinn
16951a9beb
pulled out target selection to its own node
2024-04-01 17:08:47 +11:00
..
Assault
fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node
2024-03-29 21:58:40 +11:00
BombLauncher
pulled out target selection to its own node
2024-04-01 17:08:47 +11:00
Flamethrower
fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node
2024-03-29 21:58:40 +11:00
Gatling
pulled out target selection to its own node
2024-04-01 17:08:47 +11:00
GlueLauncher
fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node
2024-03-29 21:58:40 +11:00
Reactor
fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node
2024-03-29 21:58:40 +11:00
RocketLauncher
pulled out target selection to its own node
2024-04-01 17:08:47 +11:00
Sniper
fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node
2024-03-29 21:58:40 +11:00