Files
Decked-Out-Defense/Scripts/Weapons/status_applying_weapon.gd

16 lines
354 B
GDScript

class_name StatusApplyingWeapon
extends HitscanWeapon
@export var status_stats: StatusStats
func hit(hitbox: Hitbox, hit_pos: Vector3) -> void:
super.hit(hitbox, hit_pos)
hitbox.add_effect(build_status_object())
func build_status_object() -> StatusEffect:
var status: StatusEffect = StatusEffect.new()
status.stats = status_stats
return status