Files
Decked-Out-Defense/scripts/cassette_item.gd

29 lines
639 B
GDScript

class_name CassetteItem
extends InteractButton
signal pressed(cassette_item: CassetteItem)
@export var outline_mesh: MeshInstance3D
@export var cassette_ui: CassetteInHand
var cassette: Cassette = null
func set_cassette(new_cassette: Cassette) -> void:
cassette = new_cassette
cassette_ui.set_cassette(cassette)
cassette_ui.view_tower()
outline_mesh.get_surface_override_material(0).albedo_color = Data.rarity_colors[cassette.rarity]
func press(_callback_player: Hero) -> void:
pressed.emit(self)
func enable_hover_effect() -> void:
$Sprite3D.visible = true
func disable_hover_effect() -> void:
$Sprite3D.visible = false