bordello/Scripts/card.gd

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GDScript3
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2023-06-06 13:35:20 +10:00
class_name Card
extends Node2D
var services = []
var origin = Vector3(position.x, position.y, rotation)
var destination = null
var sliding = false
var slide_progress = 0.0
var slide_time = 0.5
func slide_to_position(x, y, r, t):
origin = Vector3(position.x, position.y, rotation)
destination = Vector3(x, y, r)
slide_time = t
sliding = true
func slide(delta):
if slide_progress < slide_time:
slide_progress += delta
var percent = clampf(slide_progress / slide_time, 0.0, 1.0)
position.x = lerpf(origin.x, destination.x, percent)
position.y = lerpf(origin.y, destination.y, percent)
rotation = lerpf(origin.z, destination.z, percent)
else:
sliding = false
slide_progress = 0.0