shuffle sync works, chat boxes work, initial hand draw works, players cant share a username

This commit is contained in:
2023-06-08 15:44:43 +10:00
parent ef6f8497e2
commit 060088f878
12 changed files with 204 additions and 140 deletions

View File

@ -1,8 +1,7 @@
[gd_scene load_steps=5 format=3 uid="uid://x8fd0k3qhn1x"]
[gd_scene load_steps=4 format=3 uid="uid://x8fd0k3qhn1x"]
[ext_resource type="Texture2D" uid="uid://crk6m37iy1itk" path="res://Assets/table.png" id="1_gchuv"]
[ext_resource type="Script" path="res://Scripts/game.gd" id="1_ne3d3"]
[ext_resource type="Script" path="res://Scripts/chat.gd" id="4_dww8o"]
[ext_resource type="PackedScene" uid="uid://y2i3u6n1oowh" path="res://Scenes/deck.tscn" id="4_ugbip"]
[node name="Table" type="Node2D" node_paths=PackedStringArray("worker_deck", "client_deck", "worker_discard", "client_discard", "seat1", "seat2", "seat3", "seat4")]
@ -47,22 +46,3 @@ position = Vector2(-1341, -737)
position = Vector2(1313, -747)
[node name="Players" type="Node2D" parent="."]
[node name="LobbyCamera" type="Camera2D" parent="."]
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theme_override_font_sizes/normal_font_size = 50
scroll_following = true
script = ExtResource("4_dww8o")
[node name="LineEdit" type="LineEdit" parent="LobbyCamera"]
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theme_override_font_sizes/font_size = 50

View File

@ -3,74 +3,91 @@
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[ext_resource type="Theme" uid="uid://d26ldkm1br1bo" path="res://UI_Theme.tres" id="2_ja0q8"]
[node name="HumanPlayer" type="Node2D"]
[node name="HumanPlayer" type="Node2D" node_paths=PackedStringArray("hand_position")]
script = ExtResource("1_4thxs")
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[node name="Node2D" type="Node2D" parent="."]
[node name="Camera2D" type="Camera2D" parent="."]
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zoom = Vector2(0.4, 0.4)
zoom = Vector2(0.501, 0.501)
[node name="UI" type="Control" parent="."]
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[node name="UI" type="Control" parent="CanvasLayer"]
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[node name="Cash" type="Label" parent="UI"]
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layout_mode = 0
offset_left = -561.0
offset_top = -27.0
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text = "$100"
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text = "+23
text = "
"
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text = "0/4"
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size_flags_vertical = 3
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[connection signal="pressed" from="CanvasLayer/UI/HBoxContainer/LobbyReadyButton" to="." method="_on_lobby_ready_button_pressed"]
[connection signal="text_submitted" from="CanvasLayer/UI/VBoxContainer/LineEdit" to="." method="_on_line_edit_text_submitted"]