bordello/Scripts/worker_slot.gd

31 lines
706 B
GDScript

class_name Workspace
extends Node2D
signal clicked(Workspace)
var worker: Worker
var client: Client
@onready var _w_pos = $Worker.global_position
@onready var _c_pos = $Client.global_position
func add_worker(card: Worker) -> bool:
if worker != null:
return false
worker = card
worker.slide_to_position(_w_pos.x, _w_pos.y, 0, 0.2)
return true
func add_client(card: Client) -> bool:
if client != null:
return false
client = card
client.slide_to_position(_c_pos.x, _c_pos.y, 0, 0.2)
return true
func _on_area2d_input_event(_viewport: Node, event: InputEvent, _shape_idx: int) -> void:
if event is InputEventMouseButton and event.pressed and worker != null:
emit_signal("clicked", self)