[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bo82o88d7vo1x"]

[ext_resource type="Shader" uid="uid://c5bffujq0l70k" path="res://jitter.gdshader" id="1_crvh7"]
[ext_resource type="Texture2D" uid="uid://wx4d2upch81n" path="res://eyedog_eyedog_tex.png" id="2_j3hec"]

[resource]
render_priority = 0
shader = ExtResource("1_crvh7")
shader_parameter/affine_mapping = true
shader_parameter/albedo = ExtResource("2_j3hec")
shader_parameter/alpha_scissor = 0.5
shader_parameter/jitter = 0.25
shader_parameter/resolution = Vector2i(320, 240)
