mtd/Scripts/minimap_cam.gd

11 lines
254 B
GDScript3
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extends Camera3D
class_name MinimapCamera3D
@export var anchor : Node3D
@export var face_north : bool
func _process(_delta: float) -> void:
global_position = anchor.global_position + (Vector3.UP * 100)
if face_north:
rotation.y = anchor.rotation.y