mtd/PCs/Universal/ClassCards/Fireball/fireballtower.gd

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365 B
GDScript3
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extends Tower
class_name FireballTower
@export var fireball_scene : PackedScene
@export var status_stats : StatusStats
func shoot():
var fireball = fireball_scene.instantiate() as Fireball
fireball.position = model.global_position
fireball.status_stats = status_stats
get_tree().root.add_child(fireball)
fireball.direction = -model.global_transform.basis.z