2023-11-08 14:28:55 +11:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Multiplayer Tower Defense"
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2024-03-23 22:36:19 +11:00
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run/main_scene="res://Scenes/Menus/MainMenu/main_menu.tscn"
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2023-11-30 23:37:00 +11:00
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config/features=PackedStringArray("4.2", "Forward Plus")
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2023-11-08 14:28:55 +11:00
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config/icon="res://Assets/Textures/icon.svg"
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[autoload]
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Data="*res://Scripts/data.gd"
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Game="*res://Scripts/game.gd"
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WaveManager="*res://Scripts/wave_manager.gd"
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2024-02-22 06:22:22 +11:00
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[debug]
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gdscript/warnings/untyped_declaration=2
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gdscript/warnings/inferred_declaration=2
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2023-11-08 14:28:55 +11:00
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[display]
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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2023-12-08 03:05:11 +11:00
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[file_customization]
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folder_colors={
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"res://Assets/": "purple",
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"res://PCs/": "blue",
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"res://Resources/": "green",
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"res://Scenes/": "yellow",
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"res://Scripts/": "red",
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2024-02-22 06:22:22 +11:00
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"res://Worlds/": "teal",
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"res://XeluController&KeyPrompts/": "pink"
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2023-12-08 03:05:11 +11:00
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}
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2023-11-08 14:28:55 +11:00
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[filesystem]
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import/blender/enabled=false
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2023-11-19 18:47:52 +11:00
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[gui]
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theme/custom="res://new_theme.tres"
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2023-11-08 14:28:55 +11:00
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[input]
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"Move Forward"={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"echo":false,"script":null)
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]
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}
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"Move Left"={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"echo":false,"script":null)
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]
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}
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"Move Right"={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":84,"key_label":0,"unicode":116,"echo":false,"script":null)
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]
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}
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"Move Backward"={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
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]
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}
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Jump={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194328,"key_label":0,"unicode":0,"echo":false,"script":null)
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]
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}
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Sprint={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":122,"echo":false,"script":null)
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]
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}
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Interact={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":80,"key_label":0,"unicode":112,"echo":false,"script":null)
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]
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}
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"Open Text Chat"={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"echo":false,"script":null)
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]
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}
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"Primary Fire"={
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"deadzone": 0.5,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
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]
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}
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"Secondary Fire"={
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"deadzone": 0.5,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
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]
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}
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Ready={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":71,"key_label":0,"unicode":103,"echo":false,"script":null)
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]
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}
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Pause={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
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]
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}
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"Equip In Gauntlet"={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
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]
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}
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"Select Next Card"={
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"deadzone": 0.5,
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2024-02-22 06:22:22 +11:00
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"canceled":false,"pressed":false,"double_click":false,"script":null)
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2023-11-08 14:28:55 +11:00
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]
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}
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"Select Previous Card"={
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"deadzone": 0.5,
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2024-02-22 06:22:22 +11:00
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null)
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2023-11-08 14:28:55 +11:00
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]
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}
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"View Map"={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"echo":false,"script":null)
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]
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}
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[layer_names]
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3d_render/layer_1="World"
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3d_render/layer_2="FPSView"
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3d_render/layer_3="Minimap"
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3d_physics/layer_1="Environment"
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3d_physics/layer_2="Players"
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3d_physics/layer_3="Enemies"
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3d_physics/layer_4="Items"
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3d_physics/layer_5="Interactables"
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3d_physics/layer_6="PlayerBlocker"
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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