mtd/PCs/Mechanic/ClassCards/BombLauncher/shot1.wav.import

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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://qeav4v23p0dd"
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path="res://.godot/imported/shot1.wav-6ef5a8f56db406930c5787ba0d90c212.sample"
[deps]
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source_file="res://PCs/Mechanic/ClassCards/BombLauncher/shot1.wav"
dest_files=["res://.godot/imported/shot1.wav-6ef5a8f56db406930c5787ba0d90c212.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0