mtd/PCs/Universal/ClassCards/Assault/weapon_stats.tres

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[gd_resource type="Resource" script_class="CardText" load_steps=7 format=3 uid="uid://smctw4ogm4rx"]
[ext_resource type="Script" path="res://Scripts/Resources/card_text.gd" id="1_gk542"]
[ext_resource type="Script" path="res://Scripts/Resources/stat_attribute.gd" id="1_qt3yl"]
[sub_resource type="Resource" id="Resource_bcrtt"]
script = ExtResource("1_qt3yl")
key = "Damage"
value = 3.0
[sub_resource type="Resource" id="Resource_llper"]
script = ExtResource("1_qt3yl")
key = "Range"
value = 15.0
[sub_resource type="Resource" id="Resource_7i2dt"]
script = ExtResource("1_qt3yl")
key = "Fire Delay"
value = 0.2
[sub_resource type="Resource" id="Resource_8cirl"]
script = ExtResource("1_qt3yl")
key = "Energy"
value = 1.0
[resource]
script = ExtResource("1_gk542")
target_type = 0
attributes = Array[ExtResource("1_qt3yl")]([SubResource("Resource_bcrtt"), SubResource("Resource_llper"), SubResource("Resource_7i2dt"), SubResource("Resource_8cirl")])
text = "Fires a shot every /Fire Delay\\ seconds dealing /Damage\\ damage at a range of /Range\\m"