waited far too long for an initial commit but here we are
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30
Scenes/damage_particle.tscn
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30
Scenes/damage_particle.tscn
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[gd_scene load_steps=3 format=3 uid="uid://cqtew0t8sttpm"]
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[ext_resource type="Script" path="res://Scripts/damage_particle.gd" id="1_lgvaq"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_ppqlh"]
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viewport_path = NodePath("SubViewport")
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[node name="Node3D" type="Sprite3D"]
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pixel_size = 0.0006
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billboard = 1
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fixed_size = true
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render_priority = 1
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texture = SubResource("ViewportTexture_ppqlh")
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script = ExtResource("1_lgvaq")
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[node name="SubViewport" type="SubViewport" parent="."]
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transparent_bg = true
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size = Vector2i(172, 57)
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render_target_update_mode = 4
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[node name="Label" type="Label" parent="SubViewport"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_font_sizes/font_size = 60
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text = "12345"
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horizontal_alignment = 1
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vertical_alignment = 1
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