waited far too long for an initial commit but here we are
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12
Scripts/Resources/enemy.gd
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12
Scripts/Resources/enemy.gd
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extends Resource
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class_name Enemy
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@export var title = "dog"
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@export var target_type : Data.EnemyType
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@export var icon : Texture
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@export var sprite : AtlasTexture
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@export var spawn_power := 10
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@export var health = 100
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@export var penalty = 10
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@export var movement_speed = 0.5
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@export var spawn_cooldown = 1.0
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