waited far too long for an initial commit but here we are
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44
Worlds/GreenPlanet/tiles.tscn
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44
Worlds/GreenPlanet/tiles.tscn
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[gd_scene load_steps=9 format=3 uid="uid://b7s8i67yqvwbw"]
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[ext_resource type="Texture2D" uid="uid://r8cr41blojpm" path="res://Assets/Textures/stone wall 7.png" id="1_ftah0"]
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[ext_resource type="Texture2D" uid="uid://blnfsojw4ukq4" path="res://Assets/Textures/grass.png" id="1_nc7wu"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ulcfh"]
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albedo_texture = ExtResource("1_nc7wu")
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texture_filter = 0
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[sub_resource type="QuadMesh" id="QuadMesh_yxhjj"]
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material = SubResource("StandardMaterial3D_ulcfh")
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orientation = 1
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[sub_resource type="BoxShape3D" id="BoxShape3D_mtfk2"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jnpkd"]
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albedo_texture = ExtResource("1_ftah0")
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[sub_resource type="QuadMesh" id="QuadMesh_twahx"]
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material = SubResource("StandardMaterial3D_jnpkd")
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orientation = 1
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[sub_resource type="BoxShape3D" id="BoxShape3D_d3j6k"]
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[node name="Library" type="Node3D"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("QuadMesh_yxhjj")
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[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
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shape = SubResource("BoxShape3D_mtfk2")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.07427, 0, 0)
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mesh = SubResource("QuadMesh_twahx")
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[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D2/StaticBody3D"]
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shape = SubResource("BoxShape3D_d3j6k")
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