waited far too long for an initial commit but here we are
This commit is contained in:
14
Worlds/TestingRange/Enemies/dummy.tres
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14
Worlds/TestingRange/Enemies/dummy.tres
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[gd_resource type="Resource" script_class="Enemy" load_steps=3 format=3 uid="uid://bdkcwve6d35gl"]
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[ext_resource type="Script" path="res://Scripts/Resources/enemy.gd" id="1_o7yng"]
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[ext_resource type="Texture2D" uid="uid://brjk5pu0up85s" path="res://Assets/TextureAtlases/dummy.tres" id="2_bbk0y"]
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[resource]
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script = ExtResource("1_o7yng")
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title = "dummy"
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target_type = 1
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sprite = ExtResource("2_bbk0y")
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health = 100
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penalty = 10
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movement_speed = 1.0
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spawn_cooldown = 1.0
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83
Worlds/TestingRange/Enemies/target_dummy.tscn
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83
Worlds/TestingRange/Enemies/target_dummy.tscn
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[gd_scene load_steps=12 format=3 uid="uid://cgcslt0rsg6e3"]
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[ext_resource type="Script" path="res://Scripts/target_dummy.gd" id="1_f72ee"]
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[ext_resource type="Resource" uid="uid://bdkcwve6d35gl" path="res://Worlds/TestingRange/Enemies/dummy.tres" id="2_7pldl"]
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[ext_resource type="Script" path="res://Scripts/health.gd" id="3_8hqew"]
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[ext_resource type="PackedScene" uid="uid://cqtew0t8sttpm" path="res://Scenes/damage_particle.tscn" id="4_0ruff"]
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[ext_resource type="Script" path="res://Scripts/hitbox.gd" id="4_yinjs"]
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[ext_resource type="PackedScene" uid="uid://ri8r03wqy80t" path="res://Scenes/8_direction_sprite.tscn" id="5_t0dpu"]
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[ext_resource type="Texture2D" uid="uid://brjk5pu0up85s" path="res://Assets/TextureAtlases/dummy.tres" id="6_agkvc"]
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[ext_resource type="Texture2D" uid="uid://r202vo47jw1q" path="res://Assets/Textures/enemyhealth.png" id="8_m8sgd"]
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[ext_resource type="Script" path="res://Scripts/StatusEffector.gd" id="8_melp1"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_21dgw"]
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radius = 0.7173
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[sub_resource type="ViewportTexture" id="ViewportTexture_ieafj"]
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viewport_path = NodePath("Dog/SubViewport")
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[node name="PathFollow3D" type="PathFollow3D" node_paths=PackedStringArray("status_manager") groups=["Enemies"]]
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loop = false
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script = ExtResource("1_f72ee")
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stats = ExtResource("2_7pldl")
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status_manager = NodePath("Dog/StatusEffector")
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[node name="Dog" type="CharacterBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.204674, 0)
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collision_layer = 4
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collision_mask = 3
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[node name="Health" type="Node" parent="Dog"]
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script = ExtResource("3_8hqew")
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damage_particle_scene = ExtResource("4_0ruff")
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[node name="Hitbox" type="CollisionShape3D" parent="Dog"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.527022, 0)
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shape = SubResource("SphereShape3D_21dgw")
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script = ExtResource("4_yinjs")
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[node name="DirectionSprite" parent="Dog" instance=ExtResource("5_t0dpu")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.642479, 0)
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pixel_size = 0.04
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texture = ExtResource("6_agkvc")
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[node name="Sprite3D" type="Sprite3D" parent="Dog"]
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transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, 1.47182, 0)
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pixel_size = 0.02
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billboard = 1
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texture_filter = 0
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texture = SubResource("ViewportTexture_ieafj")
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[node name="StatusEffector" type="Node3D" parent="Dog" node_paths=PackedStringArray("hbox")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.18114, 0)
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script = ExtResource("8_melp1")
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hbox = NodePath("../SubViewport/HBoxContainer")
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[node name="SubViewport" type="SubViewport" parent="Dog"]
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transparent_bg = true
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size = Vector2i(200, 55)
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render_target_update_mode = 4
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[node name="HBoxContainer" type="HBoxContainer" parent="Dog/SubViewport"]
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anchors_preset = 10
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anchor_right = 1.0
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offset_bottom = 32.0
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grow_horizontal = 2
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alignment = 1
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[node name="ProgressBar" type="TextureProgressBar" parent="Dog/SubViewport"]
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visible = false
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offset_top = 36.0
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offset_right = 200.0
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offset_bottom = 236.0
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grow_horizontal = 2
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grow_vertical = 2
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step = 0.0
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value = 100.0
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fill_mode = 6
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texture_progress = ExtResource("8_m8sgd")
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tint_progress = Color(0, 1, 0, 1)
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[connection signal="health_changed" from="Dog/Health" to="." method="_on_health_health_changed"]
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[connection signal="health_depleted" from="Dog/Health" to="." method="_on_health_health_depleted"]
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[connection signal="took_damage" from="Dog/Hitbox" to="Dog/Health" method="take_damage"]
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