added corpses and a wall building dissolve animation
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@ -1,12 +1,13 @@
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extends Resource
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class_name Enemy
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@export var title = "dog"
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@export var target_type : Data.EnemyType
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@export var icon : Texture
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@export var sprite : AtlasTexture
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@export var spawn_power := 10
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@export var health = 100
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@export var penalty = 10
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@export var movement_speed = 0.5
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@export var spawn_cooldown = 1.0
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@export var title := "dog"
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@export var target_type: Data.EnemyType
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@export var icon: Texture
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@export var death_sprite: Texture
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@export var sprite: AtlasTexture
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@export var spawn_power:= 10
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@export var health := 100
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@export var penalty := 10
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@export var movement_speed := 0.5
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@export var spawn_cooldown := 1.0
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