added corpses and a wall building dissolve animation
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@ -5,6 +5,7 @@ class_name Level
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@export var player_spawns : Array[Node3D] = []
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@export var enemy_spawns : Array[Node3D] = []
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@export var enemy_goals : Array[Node3D] = []
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@export var corpses: Node3D
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@export var a_star_graph_3d : AStarGraph3D
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@export var cinematic_cam : CinematicCamManager
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@export var printer : CardPrinter
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