added selling cards and made shop items cheaper
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@ -58,6 +58,7 @@ func quit_game(confirmation: bool) -> void:
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func _on_play_button_pressed() -> void:
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Game.level = null
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Game.scene_switch_to_singleplayer_lobby()
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@ -67,6 +68,7 @@ func _on_options_button_pressed() -> void:
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func _on_multiplayer_button_pressed() -> void:
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Game.level = null
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Game.scene_switch_to_multiplayer_lobby()
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