inching towards better class inheritence and multiplayer compatibility
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9
Scenes/Projectiles/status_applying_projectile.tscn
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9
Scenes/Projectiles/status_applying_projectile.tscn
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[gd_scene load_steps=3 format=3 uid="uid://beq6rn0babncg"]
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[ext_resource type="PackedScene" uid="uid://7f4dfphgiswr" path="res://Scenes/Projectiles/explosive_projectile.tscn" id="1_atrjq"]
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[ext_resource type="Script" path="res://Scripts/Projectiles/status_applying_projectile.gd" id="2_4p44n"]
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[node name="StatusApplyingProjectile" instance=ExtResource("1_atrjq")]
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max_contacts_reported = 0
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script = ExtResource("2_4p44n")
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status_stats = null
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