generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block
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@ -1,23 +1,17 @@
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[gd_resource type="Resource" script_class="Card" load_steps=8 format=3 uid="uid://bibx2my7igspq"]
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[gd_resource type="Resource" script_class="Card" load_steps=6 format=3 uid="uid://bibx2my7igspq"]
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[ext_resource type="Script" path="res://Scripts/Resources/card.gd" id="1_qktm8"]
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[ext_resource type="Texture2D" uid="uid://mwgpnnm3g3re" path="res://PCs/Universal/ClassCards/Fireball/fireball.png" id="2_lfltq"]
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[ext_resource type="Resource" uid="uid://dnvqghpwyuw84" path="res://PCs/Universal/ClassCards/Fireball/tower_stats.tres" id="3_1l6fp"]
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[ext_resource type="PackedScene" uid="uid://dnwjfb4fexr0o" path="res://PCs/Universal/ClassCards/Fireball/weapon_fireball.tscn" id="3_4c0mu"]
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[ext_resource type="PackedScene" uid="uid://dwwgvgn0ds8tk" path="res://PCs/Universal/ClassCards/Fireball/tower_fireball.tscn" id="4_e3adw"]
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[ext_resource type="Resource" uid="uid://dhwhwicgpw7yh" path="res://PCs/Universal/ClassCards/Fireball/weapon_stats.tres" id="4_folo6"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_wvh1s"]
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atlas = ExtResource("2_lfltq")
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region = Rect2(0, 0, 64, 64)
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[resource]
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script = ExtResource("1_qktm8")
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title = "Fireball"
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rarity = 3
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faction = 0
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sprite = SubResource("AtlasTexture_wvh1s")
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turret_scene = ExtResource("4_e3adw")
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weapon_scene = ExtResource("3_4c0mu")
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weapon_stats = ExtResource("4_folo6")
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tower_stats = ExtResource("3_1l6fp")
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display_name = "Fireball"
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