generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block
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@ -1,23 +1,17 @@
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[gd_resource type="Resource" script_class="Card" load_steps=8 format=3 uid="uid://dg4pjt47q8xpw"]
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[gd_resource type="Resource" script_class="Card" load_steps=6 format=3 uid="uid://dg4pjt47q8xpw"]
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[ext_resource type="Script" path="res://Scripts/Resources/card.gd" id="1_xmwih"]
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[ext_resource type="Texture2D" uid="uid://oblavj8vj30n" path="res://PCs/Universal/ClassCards/GlueLauncher/glue_gun.png" id="2_ocjdv"]
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[ext_resource type="Resource" uid="uid://cdtjbxs21peqg" path="res://PCs/Universal/ClassCards/Flamethrower/tower_stats.tres" id="3_sjxkl"]
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[ext_resource type="PackedScene" uid="uid://dhv7m4lky7bd8" path="res://PCs/Universal/ClassCards/Flamethrower/weapon_flamethrower.tscn" id="4_800j1"]
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[ext_resource type="PackedScene" uid="uid://dkoj1766ygo3f" path="res://PCs/Universal/ClassCards/Flamethrower/tower_flamethrower.tscn" id="4_rgkdc"]
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[ext_resource type="Resource" uid="uid://yjknwdimtm8g" path="res://PCs/Universal/ClassCards/Flamethrower/weapon_stats.tres" id="5_qi4e4"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_bcolm"]
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atlas = ExtResource("2_ocjdv")
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region = Rect2(0, 0, 64, 64)
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[resource]
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script = ExtResource("1_xmwih")
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title = "Flamethrower"
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rarity = 2
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faction = 0
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sprite = SubResource("AtlasTexture_bcolm")
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turret_scene = ExtResource("4_rgkdc")
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weapon_scene = ExtResource("4_800j1")
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weapon_stats = ExtResource("5_qi4e4")
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tower_stats = ExtResource("3_sjxkl")
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display_name = "Flamethrower"
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