generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block
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@ -1,23 +1,17 @@
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[gd_resource type="Resource" script_class="Card" load_steps=8 format=3 uid="uid://cvto66tp7rrst"]
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[gd_resource type="Resource" script_class="Card" load_steps=6 format=3 uid="uid://cvto66tp7rrst"]
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[ext_resource type="Script" path="res://Scripts/Resources/card.gd" id="1_5html"]
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[ext_resource type="Texture2D" uid="uid://bjh6e8t8br6rq" path="res://PCs/Universal/ClassCards/Gatling/gatling.png" id="2_rof1s"]
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[ext_resource type="Resource" uid="uid://nxl5wabgl36t" path="res://PCs/Universal/ClassCards/Gatling/tower_stats.tres" id="3_4hykq"]
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[ext_resource type="PackedScene" uid="uid://dkxi1ssoa44jn" path="res://PCs/Universal/ClassCards/Gatling/weapon_gatling.tscn" id="3_wkjyf"]
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[ext_resource type="Resource" uid="uid://cj2x1jvo8l4ot" path="res://PCs/Universal/ClassCards/Gatling/weapon_stats.tres" id="4_76fd1"]
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[ext_resource type="PackedScene" uid="uid://bjuc3x7u3f271" path="res://PCs/Universal/ClassCards/Gatling/tower_gatling.tscn" id="4_thk7u"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_rwa4l"]
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atlas = ExtResource("2_rof1s")
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region = Rect2(0, 0, 64, 64)
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[resource]
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script = ExtResource("1_5html")
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title = "Gatling"
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rarity = 0
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faction = 0
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sprite = SubResource("AtlasTexture_rwa4l")
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turret_scene = ExtResource("4_thk7u")
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weapon_scene = ExtResource("3_wkjyf")
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weapon_stats = ExtResource("4_76fd1")
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tower_stats = ExtResource("3_4hykq")
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display_name = "Gatling"
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