generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block
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@ -1,23 +1,17 @@
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[gd_resource type="Resource" script_class="Card" load_steps=8 format=3 uid="uid://fwsg5av1egp2"]
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[gd_resource type="Resource" script_class="Card" load_steps=6 format=3 uid="uid://fwsg5av1egp2"]
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[ext_resource type="Script" path="res://Scripts/Resources/card.gd" id="1_tdu8a"]
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[ext_resource type="Texture2D" uid="uid://oblavj8vj30n" path="res://PCs/Universal/ClassCards/GlueLauncher/glue_gun.png" id="2_lh4dk"]
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[ext_resource type="Resource" uid="uid://boj1ho5x0sxtq" path="res://PCs/Universal/ClassCards/GlueLauncher/weapon_stats.tres" id="3_dukui"]
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[ext_resource type="Resource" uid="uid://bvkwgmbxje0dp" path="res://PCs/Universal/ClassCards/GlueLauncher/tower_stats.tres" id="3_e5fta"]
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[ext_resource type="PackedScene" uid="uid://bb44pintbwdcf" path="res://PCs/Universal/ClassCards/GlueLauncher/tower_glue_launcher.tscn" id="4_xcrut"]
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[ext_resource type="PackedScene" uid="uid://takm6diuy71m" path="res://PCs/Universal/ClassCards/GlueLauncher/weapon_glue_launcher.tscn" id="5_l3c38"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_7gjas"]
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atlas = ExtResource("2_lh4dk")
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region = Rect2(0, 0, 64, 64)
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[resource]
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script = ExtResource("1_tdu8a")
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title = "Glue Launcher"
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rarity = 1
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faction = 0
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sprite = SubResource("AtlasTexture_7gjas")
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turret_scene = ExtResource("4_xcrut")
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weapon_scene = ExtResource("5_l3c38")
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weapon_stats = ExtResource("3_dukui")
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tower_stats = ExtResource("3_e5fta")
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display_name = "Glue Launcher"
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