oh man i fixed that status effect bug

This commit is contained in:
2025-06-07 09:11:13 +10:00
parent c44a730b59
commit 400415f8a5
40 changed files with 648 additions and 270 deletions

View File

@ -18,34 +18,35 @@ radius = 3.0
height = 1.0
sides = 32
[node name="Sprite3D" type="Sprite3D" parent="Base"]
transform = Transform3D(3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 1.91885, 0)
[node name="Node3D" parent="Base" instance=ExtResource("3_il1ej")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.18309, 0.5, 0.742893)
[node name="Content" type="Node3D" parent="Base"]
visible = false
[node name="Sprite3D" type="Sprite3D" parent="Base/Content"]
transform = Transform3D(3, 0, 5.96046e-08, 0, 3, 0, -5.96046e-08, 0, 3, 0, 1.91885, 0)
modulate = Color(0.517184, 0.517184, 0.517184, 1)
billboard = 2
texture_filter = 0
texture = ExtResource("2_05uii")
[node name="Node3D" parent="Base" instance=ExtResource("3_il1ej")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.18309, 0.5, 0.742893)
[node name="Assaultmod" type="MeshInstance3D" parent="Base"]
[node name="Assaultmod" type="MeshInstance3D" parent="Base/Content"]
transform = Transform3D(0.256614, 0.167067, -0.322898, -7.90479e-16, 0.395231, 0.204492, 0.363558, -0.117923, 0.227914, -0.119748, 0.959456, -1.44893)
mesh = ExtResource("4_mrig3")
skeleton = NodePath("../../..")
skeleton = NodePath("../../../..")
[node name="Snipermodel" type="MeshInstance3D" parent="Base"]
[node name="Snipermodel" type="MeshInstance3D" parent="Base/Content"]
transform = Transform3D(0.15964, 0.231242, 0.312158, 0.0231825, 0.331215, -0.257215, -0.387786, 0.114996, 0.113129, 0.190324, 0.957512, 1.40108)
mesh = ExtResource("5_yj8b1")
skeleton = NodePath("../../..")
skeleton = NodePath("../../../..")
[node name="Gattlemesh" type="MeshInstance3D" parent="Base"]
[node name="Gattlemesh" type="MeshInstance3D" parent="Base/Content"]
transform = Transform3D(-0.170479, -0.0500322, 0.247909, 0, 0.298972, 0.0603377, -0.252907, 0.0337256, -0.16711, 1.52548, 0.901463, -0.197461)
mesh = ExtResource("6_jr17d")
skeleton = NodePath("../../..")
skeleton = NodePath("../../../..")
[node name="SpotLight3D" type="SpotLight3D" parent="Base"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 4, 0)
visible = false
[node name="SpotLight3D" type="SpotLight3D" parent="Base/Content"]
transform = Transform3D(1, -2.98023e-08, -1.77636e-15, 0, -4.37114e-08, 1, -2.98023e-08, -1, -4.37114e-08, 0, 4, 0)
spot_range = 10.0
spot_attenuation = 0.39