oh man i fixed that status effect bug

This commit is contained in:
2025-06-07 09:11:13 +10:00
parent c44a730b59
commit 400415f8a5
40 changed files with 648 additions and 270 deletions

View File

@ -1,3 +1,7 @@
class_name CharacterPodium extends Node3D
@export var text: String = ""
func show_content() -> void:
$Base/Content.visible = true

View File

@ -23,8 +23,9 @@ func _ready() -> void:
pivot.add_child(podium)
pivot.rotate_y((TAU / heroes) * x)
x += 1
#if Data.save_data.mage_unlocked:
#podiums.visible = true
podiums[0].show_content()
if Data.save_data.mage_unlocked:
podiums[1].show_content()
func reset_button() -> void:

View File

@ -21,11 +21,11 @@ func _ready() -> void:
load_stats(Data.save_data)
bg_level.a_star_graph_3d.make_grid()
bg_level.a_star_graph_3d.find_path()
bg_level.a_star_graph_3d.build_random_maze(50)
bg_level.a_star_graph_3d.place_random_towers(20)
bg_level.a_star_graph_3d.build_random_maze(70)
bg_level.a_star_graph_3d.place_random_towers(30)
bg_level.a_star_graph_3d.disable_all_tower_frames()
Game.level = bg_level
WaveManager.generate_wave(1000, bg_level.enemy_pool, bg_level.enemy_spawns)
WaveManager.generate_wave(WaveManager.calculate_spawn_power(50, 4), bg_level.enemy_pool, bg_level.enemy_spawns)
for spawn: EnemySpawner in bg_level.enemy_spawns:
spawn.enemy_died_callback = enemy_died
spawn.enemy_reached_goal_callback = damage_goal

View File

@ -23,19 +23,19 @@
[sub_resource type="ViewportTexture" id="ViewportTexture_5u75i"]
viewport_path = NodePath("SubViewport")
[sub_resource type="AtlasTexture" id="AtlasTexture_sv1gy"]
[sub_resource type="AtlasTexture" id="AtlasTexture_6t4jd"]
resource_local_to_scene = true
atlas = ExtResource("8_1vnym")
region = Rect2(0, 0, 32, 32)
[sub_resource type="Resource" id="Resource_6t4jd"]
[sub_resource type="Resource" id="Resource_y5bw6"]
resource_local_to_scene = true
script = ExtResource("5_u514r")
title = "dog"
target_type = 1
icon = ExtResource("7_2sylv")
death_sprite = ExtResource("6_rsxwm")
sprite = SubResource("AtlasTexture_sv1gy")
sprite = SubResource("AtlasTexture_6t4jd")
spawn_power = 10
health = 180
penalty = 10
@ -83,7 +83,7 @@ game_select_menu = NodePath("GameSelectMenu")
main_controls = NodePath("MainControls")
seed_entry = NodePath("GameSelectMenu/VBoxContainer/HBoxContainer2/LineEdit")
profile_controls = NodePath("ProfileEditor")
mods_controls = NodePath("PanelContainer")
mods_controls = NodePath("ModsMenu")
[node name="TextureRect" type="TextureRect" parent="."]
layout_mode = 1
@ -186,7 +186,7 @@ text = "View Profile"
size = Vector2i(1920, 1080)
[node name="GridMap" parent="SubViewport" instance=ExtResource("3_l8r4a")]
enemy_pool = Array[ExtResource("5_u514r")]([SubResource("Resource_6t4jd"), ExtResource("9_hdp0s"), ExtResource("10_day26"), ExtResource("11_1mes0"), ExtResource("12_5vny5"), ExtResource("13_xb7gj")])
enemy_pool = Array[ExtResource("5_u514r")]([SubResource("Resource_y5bw6"), ExtResource("9_hdp0s"), ExtResource("10_day26"), ExtResource("11_1mes0"), ExtResource("12_5vny5"), ExtResource("13_xb7gj")])
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = SubResource("AudioStreamRandomizer_2jyua")
@ -559,7 +559,7 @@ icon = SubResource("AtlasTexture_3aj5m")
icon_alignment = 1
expand_icon = true
[node name="PanelContainer" type="PanelContainer" parent="."]
[node name="ModsMenu" type="PanelContainer" parent="."]
visible = false
layout_mode = 1
anchors_preset = 8
@ -575,32 +575,32 @@ grow_horizontal = 2
grow_vertical = 2
script = ExtResource("19_6t4jd")
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
[node name="VBoxContainer" type="VBoxContainer" parent="ModsMenu"]
layout_mode = 2
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer"]
[node name="Label" type="Label" parent="ModsMenu/VBoxContainer"]
layout_mode = 2
text = "Mods"
horizontal_alignment = 1
vertical_alignment = 1
[node name="ScrollContainer" type="ScrollContainer" parent="PanelContainer/VBoxContainer"]
[node name="ScrollContainer" type="ScrollContainer" parent="ModsMenu/VBoxContainer"]
custom_minimum_size = Vector2(800, 400)
layout_mode = 2
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/VBoxContainer/ScrollContainer"]
[node name="VBoxContainer" type="VBoxContainer" parent="ModsMenu/VBoxContainer/ScrollContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/VBoxContainer"]
[node name="HBoxContainer" type="HBoxContainer" parent="ModsMenu/VBoxContainer"]
layout_mode = 2
alignment = 2
[node name="CancelMods" type="Button" parent="PanelContainer/VBoxContainer/HBoxContainer"]
[node name="CancelMods" type="Button" parent="ModsMenu/VBoxContainer/HBoxContainer"]
layout_mode = 2
text = "Confirm"
[node name="ConfirmMods" type="Button" parent="PanelContainer/VBoxContainer/HBoxContainer"]
[node name="ConfirmMods" type="Button" parent="ModsMenu/VBoxContainer/HBoxContainer"]
layout_mode = 2
text = "Confirm"
@ -627,5 +627,5 @@ text = "Confirm"
[connection signal="pressed" from="ProfileManager/VBoxContainer/Controls/Cancel" to="." method="_on_profile_manager_cancel_pressed"]
[connection signal="pressed" from="ProfileManager/VBoxContainer/Controls/Confirm" to="." method="_on_profile_manager_confirm_pressed"]
[connection signal="pressed" from="AchievementsMenu/VBoxContainer/HBoxContainer/Button" to="." method="_on_achievements_back_button_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HBoxContainer/CancelMods" to="." method="_on_cancel_mods_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HBoxContainer/ConfirmMods" to="." method="_on_confirm_mods_pressed"]
[connection signal="pressed" from="ModsMenu/VBoxContainer/HBoxContainer/CancelMods" to="." method="_on_cancel_mods_pressed"]
[connection signal="pressed" from="ModsMenu/VBoxContainer/HBoxContainer/ConfirmMods" to="." method="_on_confirm_mods_pressed"]