oh man i fixed that status effect bug

This commit is contained in:
2025-06-07 09:11:13 +10:00
parent c44a730b59
commit 400415f8a5
40 changed files with 648 additions and 270 deletions

View File

@ -22,6 +22,7 @@ func _ready() -> void:
$SubViewport/HealthBar.setup(stats.health)
sprite.texture = stats.sprite.duplicate()
movement_speed = stats.movement_speed
status_manager.enemy = self
func apply_effect(effect: Effect) -> void: