oh man i fixed that status effect bug

This commit is contained in:
2025-06-07 09:11:13 +10:00
parent c44a730b59
commit 400415f8a5
40 changed files with 648 additions and 270 deletions

18
flow_node.tscn Normal file
View File

@ -0,0 +1,18 @@
[gd_scene load_steps=4 format=3 uid="uid://bssfvyxv5uo1f"]
[ext_resource type="Script" uid="uid://c86ygtor5tksd" path="res://Scripts/flow_node.gd" id="1_ng65h"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ng65h"]
resource_local_to_scene = true
[sub_resource type="SphereShape3D" id="SphereShape3D_bmgs5"]
[node name="FlowNode" type="StaticBody3D"]
script = ExtResource("1_ng65h")
metadata/_custom_type_script = "uid://c86ygtor5tksd"
[node name="CSGSphere3D" type="CSGSphere3D" parent="."]
material = SubResource("StandardMaterial3D_ng65h")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("SphereShape3D_bmgs5")